Alan J. Wecker University of Haifa, Mount Carmel, Haifa, 31905
Joel Lanir University of Haifa, Mount Carmel, Haifa, 31905
Tsvi Kuflik University of Haifa, Mount Carmel, Haifa, 31905
Oliviero Stock FBK-irst Povo, Italy
Abstract:Technology-supported indoor navigation is not easy; there are many technological challenges as well as UI challenges that need to be addressed. A set of user interface guidelines for designing a navigation system in a CH setting has been developed based on our experience and current best practices. In this paper, we describe an implementation of our guidelines in an indoor navigation system that supports visitors in a cultural Heritage (CH) setting. The system was developed to provide a user-friendly tool for route navigation, based on photo landmarks. Maps, landmarks and contextual information are used in order to navigate. In addition the system supports visitors who meander off the path while navigating.
Reference:
Alan J. Wecker, Joel Lanir, Tsvi Kuflik, and Oliviero Stock. 2015. Where To Go And How To Get There: Guidelines For Indoor Landmark-Based Navigation In A Museum Context. In Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (MobileHCI '15). ACM, New York, NY, USA, 789-796. DOI=http://dx.doi.org/10.1145/2786567.2793702
Related References:
Petteri Nurmi , Antti Salovaara , Sourav Bhattacharya , Teemu Pulkkinen , Gerrit Kahl, Influence of landmark-based navigation instructions on user attention in indoor smart spaces, Proceedings of the 16th international conference on Intelligent user interfaces, February 13-16, 2011, Palo Alto, CA, USA [doi>10.1145/1943403.1943410]
Arto Puikkonen , Ari-Heikki Sarjanoja , Merja Haveri , Jussi Huhtala , Jonna Häkkilä, Towards designing better maps for indoor navigation: experiences from a case study, Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, p.1-4, November 22-25, 2009, Cambridge, United Kingdom [doi>10.1145/1658550.1658566]